HELLO, I'M BELLE!

jane-doe

My name is Belle Lim, and I'm currently a fourth year at Northeastern University studying Computer Science with a focus in human-centered computing and a minor in Experience Design. I am passionate about making elegant, accesible designs come to life that push the bounds of tech for the greater good! Tech is boundless, and so is our ability to use it to help others!

Thanks for checking out my page!

SOFTWARE

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Lady In The Tube

January 2022

Siri integration into healthcare management app (Wellframe) to allow voice-created reminders. Developed during the 2022 Wellframe Hackathon and awarded "Best Presentation" and "Most Out of the Box" -- promised to be put on the project roadmap!

Technologies used: Swift, Siri Intents, Objective-C

  • Mobile Development (iOS)
  • Presentation to Senior Leadership


  • Read More
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    Wordle Wonders

    Spring 2022

    Visualization tool to enable analysis of metadata of the internet-famous game, Wordle, such as word choices and performance data. Developed via design cycle including user personas and usability testing.

    Technologies used: Figma, D3, Kaggle, Python, Google Books N-gram API

  • Data Visualization
  • Project Management
  • UX Design


  • See it in Action!
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    SpotiFriends

    Summer 2021

    Application that allows users to make new friends based on collaborative playlists via their Spotify profiles. Includes SQL database designed to support a fully functioning web of users, and functionality developed to create playlists on Spotify via CLI application.

    Technologies used: Python, Spotipy, MySQL Workbench, Heroku

  • Database Design
  • Project Management
  • UX Design


  • See More on GitHub
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    Game Recreations

    Fall 2020

    Recreations of the classic computer games, Floodit and Bridgit. Graphics enhanced via custom cell design and extra bridge preview upon hover. Efficient logic able to support large canvases up to 20x20.

    Technologies used: Java

  • Graph Design
  • Algorithms


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    Radio Planner

    Spring 2020

    Tool for planning radio placements in a rural setting and optimize antenna coverage. Self-developed during optimization task of major overhaul of old antennas, replaced previous method of "eyeing" for the best option, providing a definitive, best option. Involved translation of MATLAB tool into C++ accounting for geographical factors.

    Technologies used: MATLAB, Google Earth, C++

  • Data Validation
  • Technical Documentation


  • DESIGN

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    MBudTA

    Spring 2022

    Imagined app designed in XD to improve the MBTA experience: a one-stop app that consolidates schedules, actual arrival times, alerts, and a safety feature. Developed using experience mapping and beta testing.

    Technologies used: Adobe XD, Notion

  • Graphic Design
  • UI/UX Design


  • See Demo
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    BuyBetter

    Spring 2022

    Imagined app designed in XD to improve the consumer experience: a shopping asisstant mounted to a shopping cart to optimize consumer's experience and goals. Developed using experience mapping and beta testing.

    Technologies used: Adobe XD, Notion

  • Project Management
  • Graphic Design
  • UI/UX Design


  • See Demo
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    "Save Motunui" Museum Exhibit

    Fall 2019

    Fully functional interactive museum exhibit put on display at the Boston Museum of Science. Tile based game to teach kids about the dangers of invasive species, themed to Disney's Moana. Developed via design cycle, including prototypes, user interviews, beta testing, and more!

    Technologies used: MATLAB, woodworking, soldering, wirework, Arduino

  • Project Management
  • Universal Design Guidelines
  • Graphic Design
  • UI/UX Design
  • Hardware and software development


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    A Collection of Design Briefs

    Spring 2021

    A variety of collages and other works from weekly design brief challenges, including détournement, bodywear narratives, care spaces, and more.

    Methods used: Adobe Illustrator, Adobe InDesign, Autodesk Sketchbook

  • Graphic Design
  • UI/UX Design


  • Details coming soon!