My name is Belle Lim, and I'm currently a fourth year at Northeastern University studying
Computer Science with a focus in human-centered computing and a minor in Experience Design. I am
passionate about making elegant, accesible designs come to life that push the bounds of tech for
the greater good! Tech is boundless, and so is our ability to use it to help others!
Thanks for checking out my page!
January 2022
Siri integration into healthcare management app (Wellframe) to allow voice-created reminders.
Developed during the 2022 Wellframe Hackathon and awarded "Best Presentation" and
"Most Out of the Box" -- promised to be put on the project roadmap!
Technologies used: Swift, Siri Intents, Objective-C
Spring 2022
Visualization tool to enable analysis of metadata of the internet-famous game, Wordle,
such as word choices and performance data. Developed via design cycle including user personas
and usability testing.
Technologies used: Figma, D3, Kaggle, Python, Google Books N-gram API
Summer 2021
Application that allows users to make new friends based on collaborative playlists
via their Spotify profiles. Includes SQL database designed to support a fully functioning
web of users, and functionality developed to create playlists on Spotify via CLI application.
Technologies used: Python, Spotipy, MySQL Workbench, Heroku
Fall 2020
Recreations of the classic computer games, Floodit and Bridgit. Graphics enhanced
via custom cell design and extra bridge preview upon hover. Efficient logic able to
support large canvases up to 20x20.
Technologies used: Java
Spring 2020
Tool for planning radio placements in a rural setting and optimize antenna coverage.
Self-developed during optimization task of major overhaul of old antennas,
replaced previous method of "eyeing" for the best option, providing a definitive, best option.
Involved translation of MATLAB tool into C++ accounting for geographical factors.
Technologies used: MATLAB, Google Earth, C++
Spring 2022
Imagined app designed in XD to improve the MBTA experience: a one-stop app that
consolidates schedules, actual arrival times, alerts, and a safety feature.
Developed using experience mapping and beta testing.
Technologies used: Adobe XD, Notion
Spring 2022
Imagined app designed in XD to improve the consumer experience: a shopping
asisstant mounted to a shopping cart to optimize consumer's experience and goals.
Developed using experience mapping and beta testing.
Technologies used: Adobe XD, Notion
Fall 2019
Fully functional interactive museum exhibit put on display at the Boston Museum of Science.
Tile based game to teach kids about the dangers of invasive species, themed to Disney's Moana.
Developed via design cycle, including prototypes, user interviews, beta testing, and more!
Technologies used: MATLAB, woodworking, soldering, wirework, Arduino
Spring 2021
A variety of collages and other works from weekly design brief challenges, including
détournement, bodywear narratives, care spaces, and more.
Methods used: Adobe Illustrator, Adobe InDesign, Autodesk Sketchbook
Details coming soon!